This book presents a thorough review of basic legal principles that control the video game industry. It is a "how-to" guide for better game development business practices which offers a comprehensive strategy for game developers. It will help readers understand legal principles so they may avoid bad habits that could jeopardize the success of their creations. It is not intended to be a substitute for hiring professionals like lawyers, accountants, or business managers, but rather a crash course in need-to-know information that will inform good legal and business decision making. Key Features How to successfully Kickstart a project from start to finish How to navigate the approval process for the most popular game platforms Charts describing the state of law in all 50 states on topics like Privacy, Business Entities, and Gambling Regulation Sample forms and contracts for a variety of video game business topics
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J KING (12) JJ TAM (12) yang hu (11) Al Sweigart (8) Mojang AB (8) desti publishhings (7) Hidenori Kusaka (6) John Bach (6) JP TAM (6) Andrea Vedaldi (5) Halonjash Publications (5) Hiro Ainana (5) Horst Bischof (5) Intelligent Feather Publications (5) Jan-Michael Frahm (5) Michael W. Lucas (5) Andrew Park (4) Benjamin Smith (4) Engr. Michael David (4) Harvey Deitel (4)最適なファイルサイズ
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